ANIMATION 3D Logo

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Animation 3D logo by Graphic Designer Gary Crossey

3D Logo Animation by graphic designer Gary Crossey

 

Animation Frames

Animation Frames by Graphic Designer Gary Crossey

As a graphic designer, it is often easier and faster for me to draw the frames that to use a 3D software to create the 3D object.

Animation frames by Asheville Graphic Desinger Gary Crossey

3D Development

Created on Blue Screen for post keying.

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Animation Test Lighting

For 3D to be successful, you have to develop many stages. Developing in low res can save TONS of money.

animation testing 3D lighting

Animation 3D logo

Animation Test

3D Masks

Many Graphic Designers get lost in the 3D world. Thankfully, I love working in both 2D and 3D – and often exchanging between both environments.

logomask013D model Moask

 

ILLUSTATION – Record Player

3D Models – Laser Records

Half the joke about the Laser Records illustrations is that when they were created records were surely disappearing. The larger record stored had all but closed. Record players were not selling, not alone “being the top bought Christmas gift for 2015”.

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3D illustration by Gary Crossey Logo Design - DJ

What song do you think would be best listened to on a laser record player?

Creating 3D art is special. Unable 2D art, you can’t doodle in 3D (and I do love to doodle). In 3D you build. You begin with a blank screen and you begin to build. However, knowing how to build in 3D is where the art and creativity is most present.

3D requires careful planning and consideration. Silimar to the process of a conceptual artist – all the ideas, questions, and concerns are answered prior to building.

The wonderful reward from 3D creations are the many views that one art piece can generate.

3D MODELING: Room

Futuristic 3D Modeling

All 3D projects begin with a blank screen and an idea. For this project, I started with the sofa design. Modern, clean design, shape lines, and pointed metal feet. The metal carries to the tables, lighting fixtures, and mirror. Balancing the room with a red accent from the lamp and flower vase.

View01

View02

The only rendering of the room with the glass on the table. The glass was later removed to help balance the content on both tables to two items each.

View03

I love the look of the glass top table. I did use Raytrace filter on the glass and metal surfaces. Which provides the surfaces with a reflectiveness. In the case of the glass top table, you can see how the light travels differently through the glass depending on the viewers angle.

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The even number was carried throughout the room.

  • Four legs.
  • Two legs for the table lamp.
  • Four brackets for the mirror frame.
  • Four bands around the lamp.

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DESIGN STUDIO In the Woods

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Designing the Tee-House Design Studio begin life as a 3D Google Sketchup plan. I worked with design in 3D for quite some time – fine tuning the design elements. Figuring out how to incorporate transparent walls into the design.

The design concept began while spending time in the woods (located beside my home). And, how during the summer the woods are much cooler. As a graphic designer in Asheville, I create many creative solutions. For an extensive collection of projects. And standing in the woods in the summer of 2012 my creative mind began wondering what it would be like to have my Graphic Design Studio in the woods.

At the time the one thing I did not ask was if the project could be possible. I simply began with the 3D floorplan. And from the 3D floorplan, we had the platform installed. Framework added. Walls, roof, windows, and doors fitted.

Exterior of Design studio.

The Design Studio is taking shape. The roof and walls are in place. The front door and windows both work. The light is amazing – with more than two full transparent walls.

Asheville Design Studio

 

Interior of Design Studio.

Asheville Design Studio

Creativity in the woods.

Animation: Stone Pawn

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Working with 3D models

Working on these 3D moving Chess characters was a real treat. The figures were created using Poser. I used Adobe Photoshop to contribute to creating the complex texture maps that make up the stone and metal of the characters and the chrome base.

Increments of time

I found that creating a displacement map on the figure increased the stone texture. High Contrast 3D lighting provided the warm tones.

Stills of 3D Characters

3D Figured created by Gary Crossey 3d-figure-gary-crossey

Video Shorts

Test footage of Chess Pew Movement.

Test Footage on how the character would move across the board.

ILLUSTRATION 3D Face

3D face modeled by Gary Crossey - Asheville

The 3D character commissioned for a series of posters. 

Much of my early design work is 3D – from personal projects to the design solutions I provided in art school. I often transferred 2D design projects into 3D renderings – with a sharp knife and a hot glue gun.

I can not recall when I started working with 3D software.  I just remember the environment as being engaging. The X, Y, & Z makes perfect sense to me. Texture maps and masking – second nature. Also, the ability to light a 3D scene (I adapted my Photography Studio skills to create powerful lighting combinations).

Unlike, the photo studio, I feel like I have complete control over a 3D scene and character. I can fine tune every muscle. Adjust lighting. Make the unreal, real. While on the reverse – the 3D models may often render with that aspect of the artists steer visual control. 3D is not by chance; there are no accidents.

3D Model

Poster Design

Poster Design by Graphic Designer Gary Crossey

Annual Report Graphics

Hexagon Panels for an Annual Report Graphic Design Project.
Created vector graphics and 3D Studio Max, I assembled the panels.

  • 3D TEXTURE
    The Hexagon covered with a metal blue texture map (that I created in Photoshop).
  • 3D LIGHTING
    I illuminated the 3D scene with an array of soft to bright lights.

The mental texture and lighting made for an attractive graphic design element that had a significant influence on the design project. The Hexagon Panels appeared in an array of early 2000 graphic design projects. From annual reports, websites, posters, and banners –  my 3D hexagons was there.

3D Hexagon animation

Prototype for Graphic Design Element

Animated User Interface panels from the early design process. The idea of having the hexagon expand out to create user experiences was the first active design decision. Tests for the animated prototypes were inadequate – which resulted in a more refined user-friendly navigation system.

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3D Hexagon Patter by Gary Crossey

3D Pattern by Gary Crossey

3D Pattern by Gary Crossey

3d model of hesagons for website interface

Graphic Design Projects that the Hexagons are Featured:

Hexagon Panels Created by Gary Crossey

 

 

 

 

ILLUSTRATION 3D Dice

3D Model Dice created by Gary Crossey

Some 3D projects can be engulfing. The 3D Dice were everything I could think about for a few weeks. Inspired by the song “I’ve Never Been to Memphis” by Billie Ray Martin. With these two lines directing the look of the 3D Dice.

"So what's the use in rolling the dice when you already know how it's gonna fall"
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"I wanna see Las Vegas lights, yeah laughing at the dark"

Link to the Lyrics 

The dice have quite a bit of detail. Textured with a reflective glass, with glass tubes in the center. When animated, lights shone out of the holes in the numbers.

3D Render Farm

Rendering reflective glass in 3D takes forever – unless you know what you are doing. Props create render farms. For the dice, I built a community render farm by connecting over 100 computers to deal with rendering.  Each computer would process one frame from the render queue. Even the slowest of computers could handle one frame – making the overall rendering tasks much faster and efficient.  With the help of the render farm I was able to make tests runs on sections of footage without too much downtime.